libs/vkd3d: Add support for custom PRESENT state transitions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2018-03-29 18:21:46 +02:00
committed by Alexandre Julliard
parent fd36cefbe2
commit bfd20ef1c8
5 changed files with 62 additions and 36 deletions

View File

@@ -73,9 +73,17 @@ struct vkd3d_device_create_info
LUID adapter_luid;
};
/* resource flags */
/* vkd3d_image_resource_create_info flags */
#define VKD3D_RESOURCE_INITIAL_STATE_TRANSITION 0x00000001
#define VKD3D_RESOURCE_SWAPCHAIN_IMAGE 0x00000002
#define VKD3D_RESOURCE_PRESENT_STATE_TRANSITION 0x00000002
struct vkd3d_image_resource_create_info
{
VkImage vk_image;
D3D12_RESOURCE_DESC desc;
unsigned int flags;
D3D12_RESOURCE_STATES present_state;
};
#ifndef VKD3D_NO_PROTOTYPES
@@ -96,8 +104,8 @@ uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue);
void vkd3d_release_vk_queue(ID3D12CommandQueue *queue);
HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_DESC *desc,
VkImage vk_image, unsigned int resource_flags, ID3D12Resource **resource);
HRESULT vkd3d_create_image_resource(ID3D12Device *device,
const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource);
ULONG vkd3d_resource_decref(ID3D12Resource *resource);
ULONG vkd3d_resource_incref(ID3D12Resource *resource);
@@ -131,8 +139,8 @@ typedef uint32_t (*PFN_vkd3d_get_vk_queue_family_index)(ID3D12CommandQueue *queu
typedef VkQueue (*PFN_vkd3d_acquire_vk_queue)(ID3D12CommandQueue *queue);
typedef void (*PFN_vkd3d_release_vk_queue)(ID3D12CommandQueue *queue);
typedef HRESULT (*PFN_vkd3d_create_image_resource)(ID3D12Device *device, const D3D12_RESOURCE_DESC *desc,
VkImage vk_image, unsigned int resource_flags, ID3D12Resource **resource);
typedef HRESULT (*PFN_vkd3d_create_image_resource)(ID3D12Device *device,
const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource);
typedef ULONG (*PFN_vkd3d_resource_decref)(ID3D12Resource *resource);
typedef ULONG (*PFN_vkd3d_resource_incref)(ID3D12Resource *resource);