vkd3d-shader/glsl: Implement support for compute shaders.

This commit is contained in:
Henri Verbeet
2024-10-06 00:10:19 +02:00
parent fb17ba18ae
commit bf71b13797
Notes: Henri Verbeet 2024-10-10 20:10:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1171
3 changed files with 16 additions and 4 deletions

View File

@@ -26,7 +26,7 @@ void main()
}
[test]
todo(glsl) dispatch 1 1 1
dispatch 1 1 1
probe uav 0 (0, 0) rgba (0.4, 0.1, 0.2, 0.3)
[uav 0]