mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/ir: Store block names in struct vsir_program.
This commit is contained in:
committed by
Alexandre Julliard
parent
f3c7d2d05c
commit
bf628f0c74
Notes:
Alexandre Julliard
2024-01-23 23:05:46 +01:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/594
@@ -1024,9 +1024,6 @@ struct vkd3d_shader_desc
|
||||
{
|
||||
uint32_t used, external;
|
||||
} flat_constant_count[3];
|
||||
|
||||
const char **block_names;
|
||||
size_t block_name_count;
|
||||
};
|
||||
|
||||
struct vkd3d_shader_register_semantic
|
||||
@@ -1272,6 +1269,9 @@ struct vsir_program
|
||||
unsigned int temp_count;
|
||||
unsigned int ssa_count;
|
||||
bool use_vocp;
|
||||
|
||||
const char **block_names;
|
||||
size_t block_name_count;
|
||||
};
|
||||
|
||||
bool vsir_program_init(struct vsir_program *program, const struct vkd3d_shader_version *version, unsigned int reserve);
|
||||
|
||||
Reference in New Issue
Block a user