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vkd3d-shader/hlsl: Fold less-than comparisons.
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Notes:
Alexandre Julliard
2023-06-27 23:34:59 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/232
@ -406,6 +406,45 @@ static bool fold_equal(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, co
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return true;
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}
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static bool fold_less(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
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{
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unsigned int k;
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assert(dst_type->base_type == HLSL_TYPE_BOOL);
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assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
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for (k = 0; k < 4; ++k)
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{
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switch (src1->node.data_type->base_type)
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{
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case HLSL_TYPE_FLOAT:
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case HLSL_TYPE_HALF:
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dst->u[k].u = src1->value.u[k].f < src2->value.u[k].f;
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break;
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case HLSL_TYPE_DOUBLE:
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dst->u[k].u = src1->value.u[k].d < src2->value.u[k].d;
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break;
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case HLSL_TYPE_INT:
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dst->u[k].u = src1->value.u[k].i < src2->value.u[k].i;
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break;
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case HLSL_TYPE_UINT:
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case HLSL_TYPE_BOOL:
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dst->u[k].u = src1->value.u[k].u < src2->value.u[k].u;
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break;
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default:
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vkd3d_unreachable();
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}
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dst->u[k].u *= ~0u;
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}
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return true;
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}
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static bool fold_max(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
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{
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@ -647,6 +686,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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success = fold_equal(ctx, &res, instr->data_type, arg1, arg2);
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break;
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case HLSL_OP2_LESS:
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success = fold_less(ctx, &res, instr->data_type, arg1, arg2);
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break;
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case HLSL_OP2_MAX:
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success = fold_max(ctx, &res, instr->data_type, arg1, arg2);
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break;
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