diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 8133d240..d6653d18 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -139,6 +139,14 @@ enum vkd3d_shader_compile_option_formatting_flags VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_FORMATTING_FLAGS), }; +enum vkd3d_shader_compile_option_pack_matrix_order +{ + VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ROW_MAJOR = 0x00000001, + VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_COLUMN_MAJOR = 0x00000002, + + VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER), +}; + enum vkd3d_shader_compile_option_name { /** @@ -169,6 +177,15 @@ enum vkd3d_shader_compile_option_name * \since 1.7 */ VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE = 0x00000006, + /** + * This option specifies default matrix packing order. It's only supported for HLSL source type. + * Explicit variable modifiers or pragmas will take precedence. + * + * \a value is a member of enum vkd3d_shader_compile_option_pack_matrix_order. + * + * \since 1.9 + */ + VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER = 0x00000007, VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_NAME), }; diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 369af86b..290af22f 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -3296,9 +3296,11 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) } } -static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name, +static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const struct vkd3d_shader_compile_info *compile_info, const struct hlsl_profile_info *profile, struct vkd3d_shader_message_context *message_context) { + unsigned int i; + memset(ctx, 0, sizeof(*ctx)); ctx->profile = profile; @@ -3307,7 +3309,7 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name, if (!(ctx->source_files = hlsl_alloc(ctx, sizeof(*ctx->source_files)))) return false; - if (!(ctx->source_files[0] = hlsl_strdup(ctx, source_name ? source_name : ""))) + if (!(ctx->source_files[0] = hlsl_strdup(ctx, compile_info->source_name ? compile_info->source_name : ""))) { vkd3d_free(ctx->source_files); return false; @@ -3346,6 +3348,19 @@ static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name, return false; ctx->cur_buffer = ctx->globals_buffer; + for (i = 0; i < compile_info->option_count; ++i) + { + const struct vkd3d_shader_compile_option *option = &compile_info->options[i]; + + if (option->name == VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER) + { + if (option->value == VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ROW_MAJOR) + ctx->matrix_majority = HLSL_MODIFIER_ROW_MAJOR; + else if (option->value == VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_COLUMN_MAJOR) + ctx->matrix_majority = HLSL_MODIFIER_COLUMN_MAJOR; + } + } + return true; } @@ -3423,7 +3438,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d return VKD3D_ERROR_INVALID_ARGUMENT; } - if (!hlsl_ctx_init(&ctx, compile_info->source_name, profile, message_context)) + if (!hlsl_ctx_init(&ctx, compile_info, profile, message_context)) return VKD3D_ERROR_OUT_OF_MEMORY; if ((ret = hlsl_lexer_compile(&ctx, hlsl)) == 2) diff --git a/libs/vkd3d-utils/vkd3d_utils_main.c b/libs/vkd3d-utils/vkd3d_utils_main.c index 8a349ba8..7a13d6ca 100644 --- a/libs/vkd3d-utils/vkd3d_utils_main.c +++ b/libs/vkd3d-utils/vkd3d_utils_main.c @@ -158,7 +158,7 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen { struct vkd3d_shader_preprocess_info preprocess_info; struct vkd3d_shader_hlsl_source_info hlsl_info; - struct vkd3d_shader_compile_option options[2]; + struct vkd3d_shader_compile_option options[3]; struct vkd3d_shader_compile_info compile_info; struct vkd3d_shader_compile_option *option; struct vkd3d_shader_code byte_code; @@ -198,7 +198,7 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen debugstr_a(profile), flags, effect_flags, secondary_flags, secondary_data, secondary_data_size, shader_blob, messages_blob); - if (flags & ~D3DCOMPILE_DEBUG) + if (flags & ~(D3DCOMPILE_DEBUG | D3DCOMPILE_PACK_MATRIX_ROW_MAJOR | D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR)) FIXME("Ignoring flags %#x.\n", flags); if (effect_flags) FIXME("Ignoring effect flags %#x.\n", effect_flags); @@ -262,6 +262,17 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen option->value = true; } + if (flags & (D3DCOMPILE_PACK_MATRIX_ROW_MAJOR | D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR)) + { + option = &options[compile_info.option_count++]; + option->name = VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ORDER; + option->value = 0; + if (flags & D3DCOMPILE_PACK_MATRIX_ROW_MAJOR) + option->value |= VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_ROW_MAJOR; + if (flags & D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR) + option->value |= VKD3D_SHADER_COMPILE_OPTION_PACK_MATRIX_COLUMN_MAJOR; + } + ret = vkd3d_shader_compile(&compile_info, &byte_code, &messages); if (messages && messages_blob)