vkd3d-shader/hlsl: Emit the minimum-precision SFI0 flag.

This commit is contained in:
Elizabeth Figura
2025-01-27 16:33:23 -06:00
committed by Henri Verbeet
parent 6cdfe38319
commit bd34ec1fb3
Notes: Henri Verbeet 2025-03-06 17:32:40 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1387

View File

@ -4251,6 +4251,9 @@ static void tpf_write_sfi0(struct tpf_compiler *tpf)
if (tpf->program->features.rovs) if (tpf->program->features.rovs)
*flags |= DXBC_SFI0_REQUIRES_ROVS; *flags |= DXBC_SFI0_REQUIRES_ROVS;
if (tpf->program->global_flags & VKD3DSGF_ENABLE_MINIMUM_PRECISION)
*flags |= DXBC_SFI0_REQUIRES_MINIMUM_PRECISION;
/* FIXME: We also emit code that should require UAVS_AT_EVERY_STAGE, /* FIXME: We also emit code that should require UAVS_AT_EVERY_STAGE,
* STENCIL_REF, and TYPED_UAV_LOAD_ADDITIONAL_FORMATS. */ * STENCIL_REF, and TYPED_UAV_LOAD_ADDITIONAL_FORMATS. */