vkd3d-shader/ir: Move the instruction array helpers to ir.c.

This commit is contained in:
Henri Verbeet
2025-09-09 14:17:51 +02:00
parent 952e706883
commit bceb4d17ed
Notes: Henri Verbeet 2025-09-09 15:10:17 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1707
3 changed files with 194 additions and 202 deletions

View File

@@ -1441,15 +1441,11 @@ struct vkd3d_shader_instruction_array
struct vkd3d_shader_src_param *outpointid_param;
};
bool shader_instruction_array_init(struct vkd3d_shader_instruction_array *instructions, size_t reserve);
bool shader_instruction_array_reserve(struct vkd3d_shader_instruction_array *instructions, size_t reserve);
bool shader_instruction_array_insert_at(struct vkd3d_shader_instruction_array *instructions,
size_t idx, size_t count);
bool shader_instruction_array_add_icb(struct vkd3d_shader_instruction_array *instructions,
struct vkd3d_shader_immediate_constant_buffer *icb);
bool shader_instruction_array_clone_instruction(struct vkd3d_shader_instruction_array *instructions,
size_t dst, size_t src);
void shader_instruction_array_destroy(struct vkd3d_shader_instruction_array *instructions);
struct vsir_program_iterator
{