From bcd60c21caa0300e41ad2267ad8abee82ee82434 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Tue, 19 Mar 2019 14:41:01 +0100 Subject: [PATCH] vkd3d-shader: Do not enable SpvCapabilityUniformBufferArrayDynamicIndexing. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This capability is for dynamic indexing *arrays* of uniform buffers. Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d-shader/spirv.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 0aa220f6..f8ba598f 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4480,9 +4480,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi assert(!(instruction->flags & ~VKD3DSI_INDEXED_DYNAMIC)); - if (instruction->flags & VKD3DSI_INDEXED_DYNAMIC) - vkd3d_spirv_enable_capability(builder, SpvCapabilityUniformBufferArrayDynamicIndexing); - cb_size = reg->idx[1].offset; if ((push_cb = vkd3d_dxbc_compiler_find_push_constant_buffer(compiler, reg)))