vkd3d-shader/msl: Implement VKD3DSIH_MIN.

This commit is contained in:
Feifan He
2024-12-03 00:49:05 +08:00
committed by Henri Verbeet
parent ab2cb43e15
commit bc67f2eb75
Notes: Henri Verbeet 2024-12-04 14:44:01 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1294
4 changed files with 26 additions and 23 deletions

View File

@@ -613,6 +613,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_MAX:
msl_intrinsic(gen, ins, "max");
break;
case VKD3DSIH_MIN:
msl_intrinsic(gen, ins, "min");
break;
case VKD3DSIH_INE:
case VKD3DSIH_NEU:
msl_relop(gen, ins, "!=");