vkd3d-shader/msl: Implement VKD3DSIH_NOT.

This commit is contained in:
Feifan He
2024-12-03 00:55:22 +08:00
committed by Henri Verbeet
parent 74fa51d57c
commit bbe10dcf17
Notes: Henri Verbeet 2024-12-05 21:36:59 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1302
6 changed files with 34 additions and 16 deletions

View File

@@ -19,7 +19,7 @@ float4 main() : sv_target
[test]
uniform 0 float 1
todo(sm<4 | msl) draw quad
todo(sm<4) draw quad
probe (0,0) rgba(10.0, 1.0, 2.0, 3.0)
[pixel shader]