vkd3d-shader/ir: Use size_t in the parameter allocator.

The idea is to, by default, use size_t for any quantity that is
a memory size or an array index.
This commit is contained in:
Giovanni Mascellani
2025-07-22 10:01:45 +02:00
committed by Henri Verbeet
parent 83e54bdc0c
commit bb51b976df
Notes: Henri Verbeet 2025-07-23 17:30:32 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1638
6 changed files with 29 additions and 29 deletions

View File

@@ -1685,7 +1685,7 @@ static const struct vkd3d_sm1_opcode_info *shader_sm1_get_opcode_info_from_vsir_
if (ins->dst_count != info->dst_count)
{
vkd3d_shader_error(d3dbc->message_context, &ins->location, VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_COUNT,
"Invalid destination parameter count %u for instruction \"%s\" (%#x); expected %u.",
"Invalid destination parameter count %zu for instruction \"%s\" (%#x); expected %u.",
ins->dst_count, vsir_opcode_get_name(ins->opcode, "<unknown>"), ins->opcode, info->dst_count);
d3dbc->failed = true;
return NULL;
@@ -1693,7 +1693,7 @@ static const struct vkd3d_sm1_opcode_info *shader_sm1_get_opcode_info_from_vsir_
if (ins->src_count != info->src_count)
{
vkd3d_shader_error(d3dbc->message_context, &ins->location, VKD3D_SHADER_ERROR_D3DBC_INVALID_REGISTER_COUNT,
"Invalid source parameter count %u for instruction \"%s\" (%#x); expected %u.",
"Invalid source parameter count %zu for instruction \"%s\" (%#x); expected %u.",
ins->src_count, vsir_opcode_get_name(ins->opcode, "<unknown>"), ins->opcode, info->src_count);
d3dbc->failed = true;
return NULL;