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vkd3d-shader/hlsl: Skip functions that don't have a body when looking for the entry point.
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committed by
Alexandre Julliard
parent
09c5ed27fe
commit
bb41c3b5fe
Notes:
Alexandre Julliard
2023-02-13 22:20:34 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/85
@@ -264,3 +264,7 @@ float4 main() : sv_target
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{
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return 1.0;
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}
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[pixel shader fail]
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float4 main() : sv_target;
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