mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/msl: Implement VKD3DSIH_LD.
Co-authored-by: Giovanni Mascellani <gmascellani@codeweavers.com>
This commit is contained in:
Notes:
Henri Verbeet
2025-04-14 17:16:19 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1448
@@ -22,10 +22,10 @@ float4 main() : sv_target
|
||||
|
||||
[test]
|
||||
uniform 0 uint 0
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (1.0, 0.0, 1.0, 0.0)
|
||||
uniform 0 uint 1
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
[pixel shader fail]
|
||||
@@ -47,5 +47,5 @@ float4 main() : sv_target
|
||||
}
|
||||
|
||||
[test]
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) rgba (1.0, 0.0, 1.0, 0.0)
|
||||
|
Reference in New Issue
Block a user