vkd3d-shader/msl: Implement VKD3DSIH_LD.

Co-authored-by: Giovanni Mascellani <gmascellani@codeweavers.com>
This commit is contained in:
Feifan He
2024-12-12 15:02:51 +08:00
committed by Henri Verbeet
parent 015a751ea0
commit ba7a9a0b29
Notes: Henri Verbeet 2025-04-14 17:16:19 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1448
8 changed files with 223 additions and 22 deletions

View File

@@ -619,7 +619,7 @@ float4 main() : sv_target
}
[test]
todo(msl) draw quad
draw quad
probe (0, 0) rgba (1.0, 1.0, 1.0, 1.0)
@@ -850,7 +850,7 @@ uniform 4 float4 4.0 5.0 6.0 7.0
uniform 8 float4 8.0 9.0 10.0 11.0
uniform 12 float4 12.0 13.0 14.0 15.0
uniform 16 float4 16.0 17.0 18.0 19.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (124.0, 135.0, 146.0, 150.5)
[require]