diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index ff4da8387..0ab1a6764 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -938,8 +938,8 @@ static const struct fx_state fx_2_pass_states[] = { "WorldTransform", HLSL_CLASS_PASS, HLSL_CLASS_MATRIX, FX_FLOAT, 4, 256, 125 }, { "TextureTransform", HLSL_CLASS_PASS, HLSL_CLASS_MATRIX, FX_FLOAT, 4, 8, 126 }, - { "MaterialAmbient", HLSL_CLASS_PASS, HLSL_CLASS_VECTOR, FX_FLOAT, 4, 1, 127 }, - { "MaterialDiffuse", HLSL_CLASS_PASS, HLSL_CLASS_VECTOR, FX_FLOAT, 4, 1, 128 }, + { "MaterialDiffuse", HLSL_CLASS_PASS, HLSL_CLASS_VECTOR, FX_FLOAT, 4, 1, 127 }, + { "MaterialAmbient", HLSL_CLASS_PASS, HLSL_CLASS_VECTOR, FX_FLOAT, 4, 1, 128 }, { "MaterialSpecular", HLSL_CLASS_PASS, HLSL_CLASS_VECTOR, FX_FLOAT, 4, 1, 129 }, { "MaterialEmissive", HLSL_CLASS_PASS, HLSL_CLASS_VECTOR, FX_FLOAT, 4, 1, 130 }, { "MaterialPower", HLSL_CLASS_PASS, HLSL_CLASS_SCALAR, FX_FLOAT, 1, 1, 131 },