vkd3d-shader/dxil: Handle the DXIL PHI instruction.

This commit is contained in:
Conor McCarthy
2023-11-24 11:23:09 +10:00
committed by Alexandre Julliard
parent 8a5804eb43
commit ba1ee27b4b
Notes: Alexandre Julliard 2024-01-18 23:19:44 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/491
4 changed files with 245 additions and 4 deletions

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@@ -242,6 +242,7 @@ static const char * const shader_opcode_names[] =
[VKD3DSIH_NRM ] = "nrm",
[VKD3DSIH_OR ] = "or",
[VKD3DSIH_PHASE ] = "phase",
[VKD3DSIH_PHI ] = "phi",
[VKD3DSIH_POW ] = "pow",
[VKD3DSIH_RCP ] = "rcp",
[VKD3DSIH_REP ] = "rep",