mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d: Partially implement clears for texture UAVs.
In the long term, we may want to use shaders to clear UAVs. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
0e8fc6e957
commit
b9d7569b8c
@@ -3881,6 +3881,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
|
||||
const struct vkd3d_vk_device_procs *vk_procs;
|
||||
const struct d3d12_desc *cpu_descriptor;
|
||||
struct d3d12_resource *resource_impl;
|
||||
VkImageSubresourceRange range;
|
||||
VkClearColorValue color;
|
||||
|
||||
TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p.\n",
|
||||
iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects);
|
||||
@@ -3891,11 +3893,6 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
|
||||
|
||||
d3d12_command_list_track_resource_usage(list, resource_impl);
|
||||
|
||||
if (d3d12_resource_is_texture(resource_impl))
|
||||
{
|
||||
FIXME("Not implemented for textures.\n");
|
||||
return;
|
||||
}
|
||||
if (rect_count)
|
||||
{
|
||||
FIXME("Clear rects not supported.\n");
|
||||
@@ -3905,14 +3902,34 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
|
||||
d3d12_command_list_end_current_render_pass(list);
|
||||
|
||||
cpu_descriptor = d3d12_desc_from_cpu_handle(cpu_handle);
|
||||
if (!cpu_descriptor->view_size)
|
||||
{
|
||||
FIXME("Not supported for UAV descriptor %p.\n", cpu_descriptor);
|
||||
return;
|
||||
}
|
||||
|
||||
VK_CALL(vkCmdFillBuffer(list->vk_command_buffer, resource_impl->u.vk_buffer,
|
||||
cpu_descriptor->view_offset, cpu_descriptor->view_size, values[0]));
|
||||
if (d3d12_resource_is_buffer(resource_impl))
|
||||
{
|
||||
if (!cpu_descriptor->uav.buffer.size)
|
||||
{
|
||||
FIXME("Not supported for UAV descriptor %p.\n", cpu_descriptor);
|
||||
return;
|
||||
}
|
||||
|
||||
VK_CALL(vkCmdFillBuffer(list->vk_command_buffer, resource_impl->u.vk_buffer,
|
||||
cpu_descriptor->uav.buffer.offset, cpu_descriptor->uav.buffer.size, values[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
color.uint32[0] = values[0];
|
||||
color.uint32[1] = values[1];
|
||||
color.uint32[2] = values[2];
|
||||
color.uint32[3] = values[3];
|
||||
|
||||
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
range.baseMipLevel = cpu_descriptor->uav.texture.miplevel_idx;
|
||||
range.levelCount = 1;
|
||||
range.baseArrayLayer = cpu_descriptor->uav.texture.layer_idx;
|
||||
range.layerCount = cpu_descriptor->uav.texture.layer_count;
|
||||
|
||||
VK_CALL(vkCmdClearColorImage(list->vk_command_buffer,
|
||||
resource_impl->u.vk_image, VK_IMAGE_LAYOUT_GENERAL, &color, 1, &range));
|
||||
}
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList *iface,
|
||||
|
||||
Reference in New Issue
Block a user