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vkd3d-shader/ir: Lower texkill instructions to discard_nz.
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committed by
Alexandre Julliard
parent
7e75ac63a1
commit
b92f6c448a
Notes:
Alexandre Julliard
2024-01-24 22:53:52 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/514
@@ -1248,6 +1248,8 @@ struct vkd3d_shader_instruction_array
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bool shader_instruction_array_init(struct vkd3d_shader_instruction_array *instructions, unsigned int reserve);
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bool shader_instruction_array_reserve(struct vkd3d_shader_instruction_array *instructions, unsigned int reserve);
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bool shader_instruction_array_insert_at(struct vkd3d_shader_instruction_array *instructions,
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unsigned int idx, unsigned int count);
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bool shader_instruction_array_add_icb(struct vkd3d_shader_instruction_array *instructions,
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struct vkd3d_shader_immediate_constant_buffer *icb);
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bool shader_instruction_array_clone_instruction(struct vkd3d_shader_instruction_array *instructions,
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