vkd3d-shader/spirv: Use spirv_compiler_error() to report unhandled resinfo flags.

This commit is contained in:
Henri Verbeet
2025-07-22 21:18:48 +02:00
parent ed2a06af35
commit b8c73e4a2c
Notes: Henri Verbeet 2025-07-23 17:31:10 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1641

View File

@@ -9932,6 +9932,10 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler,
struct vkd3d_shader_image image;
bool supports_mipmaps;
if (instruction->flags & ~VKD3DSI_RESINFO_UINT)
spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_NOT_IMPLEMENTED,
"Unhandled resinfo flags %#x.\n", instruction->flags & ~VKD3DSI_RESINFO_UINT);
vkd3d_spirv_enable_capability(builder, SpvCapabilityImageQuery);
spirv_compiler_prepare_image(compiler, &image, &src[1].reg, NULL, VKD3D_IMAGE_FLAG_NONE);
@@ -9976,8 +9980,6 @@ static void spirv_compiler_emit_resinfo(struct spirv_compiler *compiler,
}
else
{
if (instruction->flags)
FIXME("Unhandled flags %#x.\n", instruction->flags);
val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id);
}
val_id = spirv_compiler_emit_swizzle(compiler, val_id, VKD3DSP_WRITEMASK_ALL,