From b8776bb6bd06213ebbcc6d1fed1808dd24f1d1a7 Mon Sep 17 00:00:00 2001 From: Shaun Ren Date: Wed, 23 Jul 2025 18:16:10 -0400 Subject: [PATCH] vkd3d-shader/glsl: Implement VSIR_OP_UGE. --- libs/vkd3d-shader/glsl.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c index dfe0a40dd..5988e7b3a 100644 --- a/libs/vkd3d-shader/glsl.c +++ b/libs/vkd3d-shader/glsl.c @@ -1531,6 +1531,7 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *gen, break; case VSIR_OP_GEO: case VSIR_OP_IGE: + case VSIR_OP_UGE: shader_glsl_relop(gen, ins, ">=", "greaterThanEqual"); break; case VSIR_OP_IF: