vkd3d-shader/glsl: Implement VKD3DSIH_ITOF.

This commit is contained in:
Atharva Nimbalkar
2021-07-14 03:41:32 +05:30
committed by Henri Verbeet
parent 91475c684f
commit b81cdcb488
Notes: Henri Verbeet 2024-09-24 14:10:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1106
5 changed files with 31 additions and 6 deletions

View File

@@ -36,7 +36,7 @@ float4 main() : sv_target
uniform 0 int4 11 12 0 0
uniform 4 int4 13 14 0 0
uniform 8 int4 20 21 22 23
todo(glsl) draw quad
draw quad
probe (320,240) rgba (13.0, 21.0, 0.0, 0.0)