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vkd3d-shader/glsl: Implement VKD3DSIH_ITOF.
This commit is contained in:
committed by
Henri Verbeet
parent
91475c684f
commit
b81cdcb488
Notes:
Henri Verbeet
2024-09-24 14:10:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1106
@@ -36,7 +36,7 @@ float4 main() : sv_target
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uniform 0 int4 11 12 0 0
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uniform 4 int4 13 14 0 0
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uniform 8 int4 20 21 22 23
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todo(glsl) draw quad
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draw quad
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probe (320,240) rgba (13.0, 21.0, 0.0, 0.0)
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