vkd3d-shader/ir: Validate data types for SIGNNEG source modifiers.

This commit is contained in:
Giovanni Mascellani
2025-06-09 21:17:50 +02:00
committed by Henri Verbeet
parent 3689d3076c
commit b7fbd3c0f0
Notes: Henri Verbeet 2025-06-19 20:51:40 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1551

View File

@@ -8682,6 +8682,7 @@ static void vsir_validate_src_param(struct validation_context *ctx,
[VKD3DSPSM_BIAS] = {F32_BIT},
[VKD3DSPSM_BIASNEG] = {F32_BIT},
[VKD3DSPSM_SIGN] = {F32_BIT},
[VKD3DSPSM_SIGNNEG] = {F32_BIT},
};
vsir_validate_register(ctx, &src->reg);