vkd3d-shader/dxil: Read CBV descriptors.

This commit is contained in:
Conor McCarthy 2023-10-15 13:47:25 +10:00 committed by Alexandre Julliard
parent 1e5f91b371
commit b7b128595e
Notes: Alexandre Julliard 2023-10-19 23:23:04 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/401

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@ -2821,6 +2821,11 @@ static bool sm6_metadata_value_is_node(const struct sm6_metadata_value *m)
return m && m->type == VKD3D_METADATA_NODE;
}
static bool sm6_metadata_value_is_value(const struct sm6_metadata_value *m)
{
return m && m->type == VKD3D_METADATA_VALUE;
}
static bool sm6_metadata_value_is_string(const struct sm6_metadata_value *m)
{
return m && m->type == VKD3D_METADATA_STRING;
@ -3375,11 +3380,170 @@ static const struct sm6_metadata_value *sm6_parser_find_named_metadata(struct sm
return NULL;
}
static bool sm6_parser_resources_load_register_range(struct sm6_parser *sm6,
const struct sm6_metadata_node *node, struct vkd3d_shader_register_range *range)
{
unsigned int size;
if (!sm6_metadata_value_is_value(node->operands[1]))
{
WARN("Resource data type is not a value.\n");
return false;
}
if (!sm6_type_is_pointer(node->operands[1]->value_type))
{
WARN("Resource type is not a pointer.\n");
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH,
"Resource metadata value type is not a pointer.");
}
if (!sm6_metadata_get_uint_value(sm6, node->operands[3], &range->space))
{
WARN("Failed to load register space.\n");
return false;
}
if (!sm6_metadata_get_uint_value(sm6, node->operands[4], &range->first))
{
WARN("Failed to load register first.\n");
return false;
}
if (!sm6_metadata_get_uint_value(sm6, node->operands[5], &size))
{
WARN("Failed to load register range size.\n");
return false;
}
if (!size || (size != UINT_MAX && !vkd3d_bound_range(range->first, size, UINT_MAX)))
{
WARN("Invalid register range, first %u, size %u.\n", range->first, size);
return false;
}
range->last = (size == UINT_MAX) ? UINT_MAX : range->first + size - 1;
return true;
}
static enum vkd3d_result sm6_parser_resources_load_cbv(struct sm6_parser *sm6,
const struct sm6_metadata_node *node, const struct vkd3d_shader_register_range *range,
unsigned int register_id, struct vkd3d_shader_instruction *ins)
{
struct vkd3d_shader_register *reg;
unsigned int buffer_size;
if (node->operand_count < 7)
{
WARN("Invalid operand count %u.\n", node->operand_count);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND_COUNT,
"Invalid operand count %u for a CBV descriptor.", node->operand_count);
return VKD3D_ERROR_INVALID_SHADER;
}
if (node->operand_count > 7 && node->operands[7])
{
WARN("Ignoring %u extra operands.\n", node->operand_count - 7);
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
"Ignoring %u extra operands for a CBV descriptor.", node->operand_count - 7);
}
if (!sm6_metadata_get_uint_value(sm6, node->operands[6], &buffer_size))
{
WARN("Failed to load buffer size.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
"Constant buffer size metadata value is not an integer.");
return VKD3D_ERROR_INVALID_SHADER;
}
vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_DCL_CONSTANT_BUFFER);
ins->resource_type = VKD3D_SHADER_RESOURCE_BUFFER;
ins->declaration.cb.size = buffer_size;
ins->declaration.cb.src.swizzle = VKD3D_SHADER_NO_SWIZZLE;
ins->declaration.cb.src.modifiers = VKD3DSPSM_NONE;
reg = &ins->declaration.cb.src.reg;
vsir_register_init(reg, VKD3DSPR_CONSTBUFFER, VKD3D_DATA_FLOAT, 3);
reg->idx[0].offset = register_id;
reg->idx[1].offset = range->first;
reg->idx[2].offset = range->last;
ins->declaration.cb.range = *range;
return VKD3D_OK;
}
static enum vkd3d_result sm6_parser_descriptor_type_init(struct sm6_parser *sm6,
enum vkd3d_shader_descriptor_type type, const struct sm6_metadata_node *descriptor_node)
{
struct vkd3d_shader_register_range range;
struct vkd3d_shader_instruction *ins;
const struct sm6_metadata_node *node;
const struct sm6_metadata_value *m;
unsigned int i, register_id;
enum vkd3d_result ret;
for (i = 0; i < descriptor_node->operand_count; ++i)
{
m = descriptor_node->operands[i];
if (!sm6_metadata_value_is_node(m))
{
WARN("Resource descriptor is not a node.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
"Resource descriptor is not a metadata node.");
return VKD3D_ERROR_INVALID_SHADER;
}
node = m->u.node;
if (node->operand_count < 6)
{
WARN("Invalid operand count %u.\n", node->operand_count);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND_COUNT,
"Invalid operand count %u for a descriptor.", node->operand_count);
return VKD3D_ERROR_INVALID_SHADER;
}
if (!sm6_metadata_get_uint_value(sm6, node->operands[0], &register_id))
{
WARN("Failed to load resource id.\n");
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
"Resource id metadata value is not an integer.");
return VKD3D_ERROR_INVALID_SHADER;
}
if (!sm6_parser_resources_load_register_range(sm6, node, &range))
{
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
"Resource register range is invalid.");
return VKD3D_ERROR_INVALID_SHADER;
}
if (!(ins = sm6_parser_require_space(sm6, 1)))
{
ERR("Failed to allocate instruction.\n");
return VKD3D_ERROR_OUT_OF_MEMORY;
}
switch (type)
{
case VKD3D_SHADER_DESCRIPTOR_TYPE_CBV:
if ((ret = sm6_parser_resources_load_cbv(sm6, node, &range, register_id, ins)) < 0)
return ret;
break;
default:
FIXME("Unsupported descriptor type %u.\n", type);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_RESOURCES,
"Resource descriptor type %u is unsupported.", type);
return VKD3D_ERROR_INVALID_SHADER;
}
++sm6->p.instructions.count;
}
return VKD3D_OK;
}
static enum vkd3d_result sm6_parser_resources_init(struct sm6_parser *sm6)
{
const struct sm6_metadata_value *m = sm6_parser_find_named_metadata(sm6, "dx.resources");
enum vkd3d_shader_descriptor_type type;
const struct sm6_metadata_node *node;
enum vkd3d_result ret;
if (!m)
return VKD3D_OK;
@ -3406,7 +3570,8 @@ static enum vkd3d_result sm6_parser_resources_init(struct sm6_parser *sm6)
return VKD3D_ERROR_INVALID_SHADER;
}
FIXME("Descriptor info is unhandled.\n");
if ((ret = sm6_parser_descriptor_type_init(sm6, type, m->u.node)) < 0)
return ret;
}
return VKD3D_OK;