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libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device.
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@ -46,6 +46,7 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
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VkImage vk_image, ID3D12Resource **resource);
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VkDevice vkd3d_get_vk_device(ID3D12Device *device);
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VkInstance vkd3d_get_vk_instance(ID3D12Device *device);
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VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device);
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VkQueue vkd3d_get_vk_queue(ID3D12CommandQueue *queue);
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uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue);
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@ -453,6 +453,7 @@ static HRESULT vkd3d_create_vk_device(struct d3d12_device *device)
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return hr;
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}
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device->vk_physical_device = physical_device;
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device->vk_device = vk_device;
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TRACE("Created Vulkan device %p.\n", vk_device);
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@ -1198,3 +1199,10 @@ VkInstance vkd3d_get_vk_instance(ID3D12Device *device)
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return d3d12_device->vkd3d_instance.vk_instance;
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}
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VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device)
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{
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struct d3d12_device *d3d12_device = impl_from_ID3D12Device(device);
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return d3d12_device->vk_physical_device;
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}
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@ -343,6 +343,7 @@ struct d3d12_device
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LONG refcount;
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VkDevice vk_device;
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VkPhysicalDevice vk_physical_device;
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struct vkd3d_vk_device_procs vk_procs;
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vkd3d_signal_event_pfn signal_event;
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