vkd3d-shader/msl: Implement VKD3DSIH_OR.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent f2a32589ea
commit b7605f1c34
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
2 changed files with 16 additions and 13 deletions

View File

@@ -455,6 +455,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_MUL:
msl_binop(gen, ins, "*");
break;
case VKD3DSIH_OR:
msl_binop(gen, ins, "|");
break;
case VKD3DSIH_RET:
msl_ret(gen, ins);
break;