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tests: Introduce VKD3D_TEST_FILTER.
Useful for running a subset of tests. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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README
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README
@ -65,6 +65,10 @@ commas or semicolons.
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* VKD3D_TEST_DEBUG - enables additional debug messages in tests. Set to 0, 1
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or 2.
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* VKD3D_TEST_FILTER - a filter string. Only the tests whose names matches the
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filter string will be run, e.g. VKD3D_TEST_FILTER=clear_render_target.
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Useful for debugging or developing new tests.
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* VKD3D_TEST_PLATFORM - can be set to "wine", "windows" or "other". The test
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platform controls the behavior of todo(), todo_if(), bug_if() and broken()
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conditions in tests.
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@ -118,6 +118,7 @@ static struct
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bool bug_do_loop;
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bool bug_enabled;
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const char *test_name_filter;
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char context[1024];
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} vkd3d_test_state;
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@ -254,6 +255,7 @@ vkd3d_test_debug(const char *fmt, ...)
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int main(int argc, char **argv)
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{
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const char *test_filter = getenv("VKD3D_TEST_FILTER");
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const char *debug_level = getenv("VKD3D_TEST_DEBUG");
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char *test_platform = getenv("VKD3D_TEST_PLATFORM");
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const char *bug = getenv("VKD3D_TEST_BUG");
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@ -261,6 +263,7 @@ int main(int argc, char **argv)
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memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state));
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vkd3d_test_state.debug_level = debug_level ? atoi(debug_level) : 0;
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vkd3d_test_state.bug_enabled = bug ? atoi(bug) : true;
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vkd3d_test_state.test_name_filter = test_filter;
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if (test_platform)
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{
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@ -341,6 +344,9 @@ typedef void (*vkd3d_test_pfn)(void);
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static inline void vkd3d_run_test(const char *name, vkd3d_test_pfn test_pfn)
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{
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if (vkd3d_test_state.test_name_filter && !strstr(name, vkd3d_test_state.test_name_filter))
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return;
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vkd3d_test_debug("%s", name);
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test_pfn();
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}
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