tests/shader_runner: Explicitly require UAV load support.

The used UAV formats are explicitly added in the [require] section of
every test that uses them.

Some of these tests were failing on Intel UHD graphics 770 because of
missing support for additional UAV load types, explicitly requiring
these formats allows these tests to be skipped.
This commit is contained in:
Francisco Casas
2024-08-01 19:13:31 -04:00
committed by Henri Verbeet
parent fb153bf5d4
commit b701f8d393
Notes: Henri Verbeet 2024-08-22 16:43:21 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/991
21 changed files with 289 additions and 35 deletions

View File

@@ -767,6 +767,22 @@ static const struct shader_runner_ops d3d12_runner_ops =
.release_readback = d3d12_runner_release_readback,
};
static uint32_t get_format_support(ID3D12Device *device, enum DXGI_FORMAT format)
{
D3D12_FEATURE_DATA_FORMAT_SUPPORT format_support = {.Format = format};
uint32_t ret = 0;
HRESULT hr;
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_FORMAT_SUPPORT,
&format_support, sizeof(format_support));
ok(hr == S_OK, "Failed to query format support, hr %#x.\n", hr);
if (format_support.Support2 & D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD)
ret |= FORMAT_CAP_UAV_LOAD;
return ret;
}
static void d3d12_runner_init_caps(struct d3d12_shader_runner *runner,
enum shader_model minimum_shader_model, enum shader_model maximum_shader_model)
{
@@ -775,6 +791,28 @@ static void d3d12_runner_init_caps(struct d3d12_shader_runner *runner,
D3D12_FEATURE_DATA_D3D12_OPTIONS options;
HRESULT hr;
static const enum DXGI_FORMAT formats[] =
{
DXGI_FORMAT_R32_FLOAT,
DXGI_FORMAT_R32_UINT,
DXGI_FORMAT_R32_SINT,
DXGI_FORMAT_R32G32B32A32_FLOAT,
DXGI_FORMAT_R32G32B32A32_UINT,
DXGI_FORMAT_R32G32B32A32_SINT,
DXGI_FORMAT_R16G16B16A16_FLOAT,
DXGI_FORMAT_R16G16B16A16_UINT,
DXGI_FORMAT_R16G16B16A16_SINT,
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UINT,
DXGI_FORMAT_R8G8B8A8_SINT,
DXGI_FORMAT_R16_FLOAT,
DXGI_FORMAT_R16_UINT,
DXGI_FORMAT_R16_SINT,
DXGI_FORMAT_R8_UNORM,
DXGI_FORMAT_R8_UINT,
DXGI_FORMAT_R8_SINT,
};
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_D3D12_OPTIONS, &options, sizeof(options));
ok(hr == S_OK, "Failed to check feature options support, hr %#x.\n", hr);
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_D3D12_OPTIONS1, &options1, sizeof(options1));
@@ -791,6 +829,11 @@ static void d3d12_runner_init_caps(struct d3d12_shader_runner *runner,
runner->caps.int64 = options1.Int64ShaderOps;
runner->caps.rov = options.ROVsSupported;
runner->caps.wave_ops = options1.WaveOps;
for (unsigned int i = 0; i < ARRAY_SIZE(formats); ++i)
{
runner->caps.format_caps[formats[i]] = get_format_support(device, formats[i]);
}
}
static bool device_supports_shader_model_6_0(ID3D12Device *device)