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tests/shader_runner: Explicitly require UAV load support.
The used UAV formats are explicitly added in the [require] section of every test that uses them. Some of these tests were failing on Intel UHD graphics 770 because of missing support for additional UAV load types, explicitly requiring these formats allows these tests to be skipped.
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committed by
Henri Verbeet
parent
fb153bf5d4
commit
b701f8d393
Notes:
Henri Verbeet
2024-08-22 16:43:21 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/991
@@ -164,6 +164,10 @@ float4 main() : sv_target1
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return 0;
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}
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[require]
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shader model >= 5.0
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[uav 1]
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format r32g32b32a32-sint
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size (buffer, 2)
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