mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
vkd3d-shader/msl: Implement VSIR_OP_UREM.
This commit is contained in:
Notes:
Henri Verbeet
2025-10-14 16:33:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1787
@@ -67,20 +67,20 @@ void main(out uint4 dst : sv_target)
|
||||
|
||||
[test]
|
||||
uniform 0 uint4 0 0 1 0
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
% Integer division by zero is undefined for shader model 6 targets.
|
||||
if(sm<6) probe (0, 0) u32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff)
|
||||
uniform 0 uint4 1 1 7 1
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) u32(1, 7, 0, 0)
|
||||
uniform 0 uint4 7 2 7 3
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) u32(3, 2, 1, 1)
|
||||
uniform 0 uint4 7 4 7 5
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) u32(1, 1, 3, 2)
|
||||
uniform 0 uint4 7 6 7 7
|
||||
todo(msl) draw quad
|
||||
draw quad
|
||||
probe (0, 0) u32(1, 1, 1, 0)
|
||||
|
||||
% Test expression normalization and simplification.
|
||||
|
||||
Reference in New Issue
Block a user