From b4174f52521fa4921babad6f1c374d5e9c218c95 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 23 Sep 2025 09:54:55 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_wave_bit_count(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index ed77ca576..10154d349 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -10508,7 +10508,7 @@ static void spirv_compiler_emit_wave_bit_count(struct spirv_compiler *compiler, : SpvGroupOperationReduce; val_id = spirv_compiler_emit_group_nonuniform_ballot(compiler, instruction->src); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1); + type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1); val_id = vkd3d_spirv_build_op_group_nonuniform_ballot_bit_count(builder, type_id, group_op, val_id); spirv_compiler_emit_store_dst(compiler, dst, val_id);