diff --git a/tests/hlsl/minimum-precision.shader_test b/tests/hlsl/minimum-precision.shader_test index 9cd28943..19af64df 100644 --- a/tests/hlsl/minimum-precision.shader_test +++ b/tests/hlsl/minimum-precision.shader_test @@ -20,6 +20,9 @@ float4 main() : sv_target draw quad probe (0, 0) rgba (197.0, 218.0, 238.0, 257.0) +[rtv 0] +format r32g32b32a32-uint +size (2d, 640, 480) [pixel shader] uniform min16uint2 u;