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vkd3d-shader/ir: Lower SM1 SINCOS to SM4 SINCOS.
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Notes:
Henri Verbeet
2024-07-16 19:57:03 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/923
@ -377,6 +377,58 @@ static enum vkd3d_result vsir_program_lower_precise_mad(struct vsir_program *pro
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return VKD3D_OK;
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return VKD3D_OK;
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}
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}
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static enum vkd3d_result vsir_program_lower_sm1_sincos(struct vsir_program *program,
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struct vkd3d_shader_instruction *sincos)
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{
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struct vkd3d_shader_instruction_array *instructions = &program->instructions;
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size_t pos = sincos - instructions->elements;
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struct vkd3d_shader_instruction *ins;
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unsigned int s;
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if (sincos->dst_count != 1)
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return VKD3D_OK;
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if (!shader_instruction_array_insert_at(instructions, pos + 1, 1))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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ins = &instructions->elements[pos + 1];
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if (!(vsir_instruction_init_with_params(program, ins, &sincos->location, VKD3DSIH_SINCOS, 2, 1)))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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ins->flags = sincos->flags;
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*ins->src = *sincos->src;
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/* Set the source swizzle to replicate the first component. */
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s = vsir_swizzle_get_component(sincos->src->swizzle, 0);
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ins->src->swizzle = vkd3d_shader_create_swizzle(s, s, s, s);
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if (sincos->dst->write_mask & VKD3DSP_WRITEMASK_1)
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{
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ins->dst[0] = *sincos->dst;
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ins->dst[0].write_mask = VKD3DSP_WRITEMASK_1;
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}
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else
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{
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vsir_dst_param_init(&ins->dst[0], VKD3DSPR_NULL, VKD3D_DATA_UNUSED, 0);
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}
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if (sincos->dst->write_mask & VKD3DSP_WRITEMASK_0)
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{
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ins->dst[1] = *sincos->dst;
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ins->dst[1].write_mask = VKD3DSP_WRITEMASK_0;
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}
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else
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{
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vsir_dst_param_init(&ins->dst[1], VKD3DSPR_NULL, VKD3D_DATA_UNUSED, 0);
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}
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/* Make the original instruction no-op */
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vkd3d_shader_instruction_make_nop(sincos);
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return VKD3D_OK;
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}
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static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program,
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static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program,
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struct vkd3d_shader_message_context *message_context)
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struct vkd3d_shader_message_context *message_context)
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{
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{
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@ -410,6 +462,11 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
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vkd3d_shader_instruction_make_nop(ins);
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vkd3d_shader_instruction_make_nop(ins);
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break;
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break;
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case VKD3DSIH_SINCOS:
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if ((ret = vsir_program_lower_sm1_sincos(program, ins)) < 0)
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return ret;
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break;
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default:
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default:
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break;
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break;
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}
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}
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