vkd3d-shader/hlsl: Allow failure in hlsl_offset_from_deref.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Giovanni Mascellani 2021-11-17 09:47:26 +01:00 committed by Alexandre Julliard
parent f257004caf
commit b266133a8c
4 changed files with 34 additions and 17 deletions

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@ -751,8 +751,10 @@ unsigned int hlsl_combine_writemasks(unsigned int first, unsigned int second);
unsigned int hlsl_map_swizzle(unsigned int swizzle, unsigned int writemask); unsigned int hlsl_map_swizzle(unsigned int swizzle, unsigned int writemask);
unsigned int hlsl_swizzle_from_writemask(unsigned int writemask); unsigned int hlsl_swizzle_from_writemask(unsigned int writemask);
unsigned int hlsl_offset_from_deref(const struct hlsl_deref *deref); bool hlsl_offset_from_deref(const struct hlsl_deref *deref, unsigned int *offset);
struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const struct hlsl_type *type); unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl_deref *deref);
struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
const struct hlsl_type *type);
bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic, bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
bool output, D3DSHADER_PARAM_REGISTER_TYPE *type, unsigned int *reg); bool output, D3DSHADER_PARAM_REGISTER_TYPE *type, unsigned int *reg);

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@ -1286,31 +1286,46 @@ static bool type_is_single_reg(const struct hlsl_type *type)
return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR; return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
} }
unsigned int hlsl_offset_from_deref(const struct hlsl_deref *deref) bool hlsl_offset_from_deref(const struct hlsl_deref *deref, unsigned int *offset)
{ {
struct hlsl_ir_node *offset_node = deref->offset.node; struct hlsl_ir_node *offset_node = deref->offset.node;
if (!offset_node) if (!offset_node)
return 0; {
*offset = 0;
return true;
}
/* We should always have generated a cast to UINT. */ /* We should always have generated a cast to UINT. */
assert(offset_node->data_type->type == HLSL_CLASS_SCALAR assert(offset_node->data_type->type == HLSL_CLASS_SCALAR
&& offset_node->data_type->base_type == HLSL_TYPE_UINT); && offset_node->data_type->base_type == HLSL_TYPE_UINT);
if (offset_node->type != HLSL_IR_CONSTANT) if (offset_node->type != HLSL_IR_CONSTANT)
return false;
*offset = hlsl_ir_constant(offset_node)->value[0].u;
return true;
}
unsigned int hlsl_offset_from_deref_safe(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
{ {
FIXME("Dereference with non-constant offset of type %s.\n", hlsl_node_type_to_string(offset_node->type)); unsigned int offset;
if (hlsl_offset_from_deref(deref, &offset))
return offset;
hlsl_fixme(ctx, deref->offset.node->loc, "Dereference with non-constant offset of type %s.",
hlsl_node_type_to_string(deref->offset.node->type));
return 0; return 0;
} }
return hlsl_ir_constant(offset_node)->value[0].u; struct hlsl_reg hlsl_reg_from_deref(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
} const struct hlsl_type *type)
struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const struct hlsl_type *type)
{ {
const struct hlsl_ir_var *var = deref->var; const struct hlsl_ir_var *var = deref->var;
struct hlsl_reg ret = var->reg; struct hlsl_reg ret = var->reg;
unsigned int offset = hlsl_offset_from_deref(deref); unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref);
ret.id += offset / 4; ret.id += offset / 4;

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@ -663,7 +663,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
static void write_sm1_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr) static void write_sm1_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr)
{ {
const struct hlsl_ir_load *load = hlsl_ir_load(instr); const struct hlsl_ir_load *load = hlsl_ir_load(instr);
const struct hlsl_reg reg = hlsl_reg_from_deref(&load->src, instr->data_type); const struct hlsl_reg reg = hlsl_reg_from_deref(ctx, &load->src, instr->data_type);
struct sm1_instruction sm1_instr = struct sm1_instruction sm1_instr =
{ {
.opcode = D3DSIO_MOV, .opcode = D3DSIO_MOV,
@ -707,7 +707,7 @@ static void write_sm1_store(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
{ {
const struct hlsl_ir_store *store = hlsl_ir_store(instr); const struct hlsl_ir_store *store = hlsl_ir_store(instr);
const struct hlsl_ir_node *rhs = store->rhs.node; const struct hlsl_ir_node *rhs = store->rhs.node;
const struct hlsl_reg reg = hlsl_reg_from_deref(&store->lhs, rhs->data_type); const struct hlsl_reg reg = hlsl_reg_from_deref(ctx, &store->lhs, rhs->data_type);
struct sm1_instruction sm1_instr = struct sm1_instruction sm1_instr =
{ {
.opcode = D3DSIO_MOV, .opcode = D3DSIO_MOV,

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@ -792,7 +792,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
} }
else else
{ {
unsigned int offset = hlsl_offset_from_deref(deref) + var->buffer_offset; unsigned int offset = hlsl_offset_from_deref_safe(ctx, deref) + var->buffer_offset;
assert(data_type->type <= HLSL_CLASS_VECTOR); assert(data_type->type <= HLSL_CLASS_VECTOR);
reg->type = VKD3D_SM4_RT_CONSTBUFFER; reg->type = VKD3D_SM4_RT_CONSTBUFFER;
@ -820,7 +820,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
} }
else else
{ {
struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type); struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref, data_type);
assert(hlsl_reg.allocated); assert(hlsl_reg.allocated);
reg->type = VKD3D_SM4_RT_INPUT; reg->type = VKD3D_SM4_RT_INPUT;
@ -850,7 +850,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
} }
else else
{ {
struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type); struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref, data_type);
assert(hlsl_reg.allocated); assert(hlsl_reg.allocated);
reg->type = VKD3D_SM4_RT_OUTPUT; reg->type = VKD3D_SM4_RT_OUTPUT;
@ -862,7 +862,7 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r
} }
else else
{ {
struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(deref, data_type); struct hlsl_reg hlsl_reg = hlsl_reg_from_deref(ctx, deref, data_type);
assert(hlsl_reg.allocated); assert(hlsl_reg.allocated);
reg->type = VKD3D_SM4_RT_TEMP; reg->type = VKD3D_SM4_RT_TEMP;