diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index eb6b805c..a4c038a2 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1522,6 +1522,7 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type) case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: break; } @@ -1624,6 +1625,7 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type) case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: break; } diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 6b8db1fe..e3ebbafb 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -635,6 +635,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: put_u32_unaligned(buffer, 2); break; @@ -1076,6 +1077,7 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: return false; case HLSL_CLASS_EFFECT_GROUP: diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 6cad68ab..7f851953 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -384,6 +384,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: break; } } @@ -457,6 +458,7 @@ static bool type_is_single_component(const struct hlsl_type *type) case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: return true; case HLSL_CLASS_VECTOR: @@ -612,6 +614,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: VKD3D_ASSERT(idx == 0); break; @@ -1015,6 +1018,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type) case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: return 1; case HLSL_CLASS_EFFECT_GROUP: @@ -1105,6 +1109,7 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2 case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: return true; } @@ -2556,6 +2561,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: break; } @@ -3930,6 +3936,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "ComputeShader", HLSL_CLASS_COMPUTE_SHADER)); hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "DomainShader", HLSL_CLASS_DOMAIN_SHADER)); hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "HullShader", HLSL_CLASS_HULL_SHADER)); + hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "GeometryShader", HLSL_CLASS_GEOMETRY_SHADER)); for (i = 0; i < ARRAY_SIZE(effect_types); ++i) { diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 01fb9665..170205fc 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -94,6 +94,7 @@ enum hlsl_type_class HLSL_CLASS_COMPUTE_SHADER, HLSL_CLASS_DOMAIN_SHADER, HLSL_CLASS_HULL_SHADER, + HLSL_CLASS_GEOMETRY_SHADER, HLSL_CLASS_CONSTANT_BUFFER, HLSL_CLASS_VOID, }; diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index aa01e11a..30bd53d0 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -7418,6 +7418,10 @@ type_no_void: { $$ = hlsl_get_type(ctx->cur_scope, "HullShader", true, true); } + | KW_GEOMETRYSHADER + { + $$ = hlsl_get_type(ctx->cur_scope, "GeometryShader", true, true); + } | KW_CONSTANTBUFFER '<' type '>' { if ($3->class != HLSL_CLASS_STRUCT) diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index b87f4420..049461cd 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1647,6 +1647,7 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx, case HLSL_CLASS_HULL_SHADER: case HLSL_CLASS_RENDER_TARGET_VIEW: case HLSL_CLASS_DEPTH_STENCIL_VIEW: + case HLSL_CLASS_GEOMETRY_SHADER: break; case HLSL_CLASS_MATRIX: diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 6746945d..d6d5bbc1 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3005,6 +3005,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type) case HLSL_CLASS_COMPUTE_SHADER: case HLSL_CLASS_DOMAIN_SHADER: case HLSL_CLASS_HULL_SHADER: + case HLSL_CLASS_GEOMETRY_SHADER: break; } vkd3d_unreachable();