From b228b626b031d191c5a26320afb02499989645ca Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 17 Sep 2025 13:04:15 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_ftou(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 7fee96a0d..2948bdb4b 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -8208,7 +8208,7 @@ static void spirv_compiler_emit_ftou(struct spirv_compiler *compiler, val_id = vkd3d_spirv_build_op_glsl_std450_max(builder, src_type_id, src_id, zero_id); uint_max_id = spirv_compiler_get_constant_uint_vector(compiler, UINT_MAX, component_count); - condition_type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_BOOL, component_count); + condition_type_id = spirv_get_type_id(builder, VSIR_DATA_BOOL, component_count); condition_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, SpvOpFOrdGreaterThanEqual, condition_type_id, val_id, float_max_id);