libs/vkd3d-shader: Export shader signature parsing.

This commit is contained in:
Józef Kucia
2017-09-11 22:35:16 +02:00
parent b61c785bd0
commit b19fe74284
5 changed files with 133 additions and 78 deletions

View File

@@ -2636,7 +2636,7 @@ static const struct vkd3d_shader_signature_element *vkd3d_find_signature_element
for (signature_idx = 0; signature_idx < signature->element_count; ++signature_idx)
{
if (signature->elements[signature_idx].register_idx == reg->idx[0].offset
if (signature->elements[signature_idx].register_index == reg->idx[0].offset
&& (signature->elements[signature_idx].mask & 0xff) == write_mask)
{
if (signature_element_index)
@@ -5474,7 +5474,7 @@ static void vkd3d_dxbc_compiler_emit_output_setup_function(struct vkd3d_dxbc_com
for (i = 0; i < signature->element_count; ++i)
{
variable_idx = vkd3d_dxbc_compiler_get_output_variable_index(compiler,
signature->elements[i].register_idx);
signature->elements[i].register_index);
if (!param_id[variable_idx])
continue;