tests: Add a test for texture load instructions.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-10-03 19:19:08 -05:00
committed by Alexandre Julliard
parent 5f8becada4
commit b1889215ee
5 changed files with 281 additions and 93 deletions

View File

@@ -0,0 +1,19 @@
[texture 0]
size (2, 2)
0.1 0.2 0.3 0.4 0.5 0.7 0.6 0.8
0.6 0.5 0.2 0.1 0.8 0.0 0.7 1.0
[pixel shader]
Texture2D t;
float4 main(float4 pos : sv_position) : sv_target
{
return t.Load(int3(pos.xy, 0));
}
[test]
draw quad
probe rgba (0, 0) (0.1, 0.2, 0.3, 0.4)
probe rgba (1, 0) (0.5, 0.7, 0.6, 0.8)
probe rgba (0, 1) (0.6, 0.5, 0.2, 0.1)
probe rgba (1, 1) (0.8, 0.0, 0.7, 1.0)