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https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
vkd3d-shader/hlsl: Store parsed values in hlsl_ir_compile().
Makes emitting shaders from fx.c easier, and brings parsing failures upfront. Non-effect target profiles don't perform any type checks on ConstructGSWithSO(), nor use shader objects in any way, but they do check if the argument count is correct. So we create a GeometryShader object with NULL decl and profile when targeting non-effect profiles, so our type checks still work and implicit conversions aren't attempted.
This commit is contained in:
committed by
Henri Verbeet
parent
ffe1a433d9
commit
b17923b5ba
Notes:
Henri Verbeet
2025-12-09 17:21:49 +01:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Nikolay Sivov (@nsivov) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1340
@@ -3015,11 +3015,9 @@ static void add_void_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
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hlsl_block_add_expr(ctx, block, HLSL_OP0_VOID, operands, ctx->builtin_types.Void, loc);
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}
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static struct hlsl_ir_node *add_user_call(struct hlsl_ctx *ctx,
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struct hlsl_ir_function_decl *func, const struct parse_initializer *args,
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bool is_compile, const struct vkd3d_shader_location *loc)
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static bool parse_function_call_arguments(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *func,
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const struct parse_initializer *args, bool is_compile, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *call;
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unsigned int i, j, k;
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VKD3D_ASSERT(args->args_count <= func->parameters.count);
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@@ -3077,12 +3075,22 @@ static struct hlsl_ir_node *add_user_call(struct hlsl_ctx *ctx,
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}
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}
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return true;
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}
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static struct hlsl_ir_node *add_user_call(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *func,
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const struct parse_initializer *args, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *call;
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unsigned int i;
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if (!parse_function_call_arguments(ctx, func, args, false, loc))
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return NULL;
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if (!(call = hlsl_new_call(ctx, func, loc)))
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return NULL;
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hlsl_block_add_instr(args->instrs, call);
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if (is_compile)
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return call;
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hlsl_block_add_instr(args->instrs, call);
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for (i = 0; i < args->args_count; ++i)
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{
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@@ -3288,7 +3296,7 @@ static bool write_acos_or_asin(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_acos(struct hlsl_ctx *ctx,
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@@ -3428,7 +3436,7 @@ static bool write_atan_or_atan2(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_atan(struct hlsl_ctx *ctx,
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@@ -3611,7 +3619,7 @@ static bool write_cosh_or_sinh(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_cosh(struct hlsl_ctx *ctx,
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@@ -3823,7 +3831,7 @@ static bool intrinsic_determinant(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_distance(struct hlsl_ctx *ctx,
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@@ -3893,7 +3901,7 @@ static bool intrinsic_dst(struct hlsl_ctx *ctx, const struct parse_initializer *
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_exp(struct hlsl_ctx *ctx,
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@@ -3947,7 +3955,7 @@ static bool intrinsic_faceforward(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_f16tof32(struct hlsl_ctx *ctx,
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@@ -4143,7 +4151,7 @@ static bool intrinsic_frexp(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_fwidth(struct hlsl_ctx *ctx,
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@@ -4170,7 +4178,7 @@ static bool intrinsic_fwidth(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_isinf(struct hlsl_ctx *ctx,
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@@ -4270,7 +4278,7 @@ static bool intrinsic_lit(struct hlsl_ctx *ctx,
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if (!(func = hlsl_compile_internal_function(ctx, "lit", body)))
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_log(struct hlsl_ctx *ctx,
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@@ -4371,7 +4379,7 @@ static bool intrinsic_modf(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_mul(struct hlsl_ctx *ctx,
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@@ -4620,7 +4628,7 @@ static bool intrinsic_refract(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_round(struct hlsl_ctx *ctx,
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@@ -4722,7 +4730,7 @@ static bool intrinsic_sincos(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_sinh(struct hlsl_ctx *ctx,
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@@ -4757,7 +4765,7 @@ static bool intrinsic_smoothstep(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_sqrt(struct hlsl_ctx *ctx,
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@@ -4831,7 +4839,7 @@ static bool intrinsic_tanh(struct hlsl_ctx *ctx,
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if (!func)
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return false;
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return !!add_user_call(ctx, func, params, false, loc);
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return !!add_user_call(ctx, func, params, loc);
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}
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static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *params,
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@@ -5356,17 +5364,109 @@ static bool intrinsic_AllMemoryBarrierWithGroupSync(struct hlsl_ctx *ctx,
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static bool intrinsic_ConstructGSWithSO(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *compile;
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const char *strings[HLSL_STREAM_OUTPUT_MAX] = {0};
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size_t string_count = params->args_count - 1;
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struct hlsl_ir_compile *compile;
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struct hlsl_ir_node *node;
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uint32_t stream_index = 0;
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struct hlsl_ir_var *var;
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if (params->args_count != 2 && params->args_count != 6)
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
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"Wrong number of arguments to ConstructGSWithSO(): expected 2 or 6, but got %u.", params->args_count);
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if (!(compile = hlsl_new_compile(ctx, HLSL_COMPILE_TYPE_CONSTRUCTGSWITHSO,
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NULL, params->args, params->args_count, params->instrs, loc)))
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"Unexpected number of arguments to ConstructGSWithSO(): expected 2 or 6, but got %u.",
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params->args_count);
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return false;
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}
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if (ctx->profile->type != VKD3D_SHADER_TYPE_EFFECT)
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{
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if (!(node = hlsl_new_compile_with_so(ctx, NULL, 0, 0, NULL, loc)))
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return false;
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hlsl_block_add_instr(params->instrs, node);
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return true;
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}
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node = params->args[0];
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switch (node->type)
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{
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case HLSL_IR_COMPILE:
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compile = hlsl_ir_compile(node);
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break;
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case HLSL_IR_LOAD:
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var = hlsl_ir_load(node)->src.var;
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if (var->data_type->class == HLSL_CLASS_ARRAY || !hlsl_type_is_shader(var->data_type))
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"\"%s\" is not a shader compilation.", var->name);
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return false;
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}
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hlsl_fixme(ctx, loc, "Unhandled HLSL_IR_LOAD in ConstructGSWithSO().");
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return false;
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case HLSL_IR_INDEX:
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Stream output shaders can't be constructed with array indexes.");
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return false;
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default:
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hlsl_fixme(ctx, loc, "Unhandled node type in ConstructGSWithSO().");
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return false;
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}
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if (compile->profile->type != VKD3D_SHADER_TYPE_VERTEX && compile->profile->type != VKD3D_SHADER_TYPE_GEOMETRY)
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Stream output shaders can only be constructed with vertex or geometry shaders.");
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return false;
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}
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if (params->args_count == 6)
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{
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struct hlsl_block stream_index_block;
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--string_count;
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if (!(node = hlsl_clone_instr(ctx, params->args[5])))
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return false;
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hlsl_block_init(&stream_index_block);
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hlsl_block_add_instr(&stream_index_block, node);
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stream_index = evaluate_static_expression_as_uint(ctx, &stream_index_block, loc);
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hlsl_block_cleanup(&stream_index_block);
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}
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for (size_t i = 0; i < string_count; ++i)
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{
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struct hlsl_ir_node *stream_node = params->args[i + 1];
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switch (stream_node->type)
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{
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case HLSL_IR_STRING_CONSTANT:
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strings[i] = hlsl_ir_string_constant(stream_node)->string;
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break;
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case HLSL_IR_CONSTANT:
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if (stream_node->data_type->class == HLSL_CLASS_NULL)
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continue;
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/* fall-through */
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default:
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hlsl_error(ctx, &stream_node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Stream Output declarations must be a literal string.");
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return false;
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}
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}
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VKD3D_ASSERT(string_count <= ARRAY_SIZE(strings));
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if (!(node = hlsl_new_compile_with_so(ctx, compile, stream_index, string_count, strings, loc)))
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return false;
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hlsl_block_add_instr(params->instrs, node);
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hlsl_block_add_instr(params->instrs, compile);
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return true;
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}
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@@ -5549,7 +5649,7 @@ static struct hlsl_block *add_call(struct hlsl_ctx *ctx, const char *name,
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if ((decl = find_function_call(ctx, name, args, false, loc)))
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{
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if (!add_user_call(ctx, decl, args, false, loc))
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if (!add_user_call(ctx, decl, args, loc))
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goto fail;
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}
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else if ((intrinsic = bsearch(name, intrinsic_functions, ARRAY_SIZE(intrinsic_functions),
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@@ -5608,9 +5708,10 @@ fail:
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static struct hlsl_block *add_shader_compilation(struct hlsl_ctx *ctx, const char *profile_name,
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const char *function_name, struct parse_initializer *args, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *compile, *call_to_compile = NULL;
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const struct hlsl_profile_info *profile_info;
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struct hlsl_ir_function_decl *decl;
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struct hlsl_block *block = NULL;
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struct hlsl_ir_node *compile;
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if (!ctx->in_state_block && ctx->cur_scope != ctx->globals)
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{
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@@ -5635,6 +5736,12 @@ static struct hlsl_block *add_shader_compilation(struct hlsl_ctx *ctx, const cha
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goto out;
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}
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if (!(profile_info = hlsl_get_target_info(profile_name)))
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_PROFILE, "Unknown profile \"%s\".", profile_name);
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goto out;
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}
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for (unsigned int i = 0; i < args->args_count; ++i)
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{
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if (args->args[i]->data_type->class == HLSL_CLASS_ERROR)
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@@ -5645,11 +5752,10 @@ static struct hlsl_block *add_shader_compilation(struct hlsl_ctx *ctx, const cha
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}
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}
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if (!(call_to_compile = add_user_call(ctx, decl, args, true, loc)))
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if (!parse_function_call_arguments(ctx, decl, args, true, loc))
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goto out;
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if (!(compile = hlsl_new_compile(ctx, HLSL_COMPILE_TYPE_COMPILE,
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profile_name, &call_to_compile, 1, args->instrs, loc)))
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if (!(compile = hlsl_new_compile(ctx, profile_info, decl, args->instrs, loc)))
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goto out;
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block = make_block(ctx, compile);
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