diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index a0f084ce..21d6a1a3 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1427,12 +1427,29 @@ static void vkd3d_spirv_build_op_memory_barrier(struct vkd3d_spirv_builder *buil SpvOpMemoryBarrier, memory_id, memory_semantics_id); } +static uint32_t vkd3d_spirv_build_op_glsl_std450_tr1(struct vkd3d_spirv_builder *builder, + enum GLSLstd450 op, uint32_t result_type, uint32_t operand) +{ + uint32_t id = vkd3d_spirv_get_glsl_std450_instr_set(builder); + return vkd3d_spirv_build_op_ext_inst(builder, result_type, id, op, &operand, 1); +} + static uint32_t vkd3d_spirv_build_op_glsl_std450_fabs(struct vkd3d_spirv_builder *builder, uint32_t result_type, uint32_t operand) { - uint32_t glsl_std450_id = vkd3d_spirv_get_glsl_std450_instr_set(builder); - return vkd3d_spirv_build_op_ext_inst(builder, result_type, glsl_std450_id, - GLSLstd450FAbs, &operand, 1); + return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450FAbs, result_type, operand); +} + +static uint32_t vkd3d_spirv_build_op_glsl_std450_sin(struct vkd3d_spirv_builder *builder, + uint32_t result_type, uint32_t operand) +{ + return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Sin, result_type, operand); +} + +static uint32_t vkd3d_spirv_build_op_glsl_std450_cos(struct vkd3d_spirv_builder *builder, + uint32_t result_type, uint32_t operand) +{ + return vkd3d_spirv_build_op_glsl_std450_tr1(builder, GLSLstd450Cos, result_type, operand); } static uint32_t vkd3d_spirv_build_op_glsl_std450_nclamp(struct vkd3d_spirv_builder *builder, @@ -4284,6 +4301,48 @@ static void vkd3d_dxbc_compiler_emit_rcp(struct vkd3d_dxbc_compiler *compiler, vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id); } +static void vkd3d_dxbc_compiler_emit_sincos(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_instruction *instruction) +{ + const struct vkd3d_shader_dst_param *dst_sin = &instruction->dst[0]; + const struct vkd3d_shader_dst_param *dst_cos = &instruction->dst[1]; + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + const struct vkd3d_shader_src_param *src = instruction->src; + uint32_t type_id, src_id, sin_id = 0, cos_id = 0; + unsigned int component_count; + + if (dst_sin->reg.type != VKD3DSPR_NULL) + { + component_count = vkd3d_write_mask_component_count(dst_sin->write_mask); + type_id = vkd3d_spirv_get_type_id(builder, + vkd3d_component_type_from_data_type(dst_sin->reg.data_type), component_count); + + src_id = vkd3d_dxbc_compiler_emit_load_src(compiler, src, dst_sin->write_mask); + + sin_id = vkd3d_spirv_build_op_glsl_std450_sin(builder, type_id, src_id); + } + + if (dst_cos->reg.type != VKD3DSPR_NULL) + { + if (dst_sin->reg.type == VKD3DSPR_NULL || dst_cos->write_mask != dst_sin->write_mask) + { + component_count = vkd3d_write_mask_component_count(dst_cos->write_mask); + type_id = vkd3d_spirv_get_type_id(builder, + vkd3d_component_type_from_data_type(dst_cos->reg.data_type), component_count); + + src_id = vkd3d_dxbc_compiler_emit_load_src(compiler, src, dst_cos->write_mask); + } + + cos_id = vkd3d_spirv_build_op_glsl_std450_cos(builder, type_id, src_id); + } + + if (sin_id) + vkd3d_dxbc_compiler_emit_store_dst(compiler, dst_sin, sin_id); + + if (cos_id) + vkd3d_dxbc_compiler_emit_store_dst(compiler, dst_cos, cos_id); +} + static void vkd3d_dxbc_compiler_emit_imul(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { @@ -5951,6 +6010,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler case VKD3DSIH_RCP: vkd3d_dxbc_compiler_emit_rcp(compiler, instruction); break; + case VKD3DSIH_SINCOS: + vkd3d_dxbc_compiler_emit_sincos(compiler, instruction); + break; case VKD3DSIH_IMUL: vkd3d_dxbc_compiler_emit_imul(compiler, instruction); break;