vkd3d-shader/fx: Turn assignments to arrays to element assignments for certain states.

This commit is contained in:
Nikolay Sivov 2024-08-11 14:21:25 +02:00 committed by Henri Verbeet
parent 25e1c3e374
commit b0ca3627bf
Notes: Henri Verbeet 2024-08-12 14:30:49 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/989
2 changed files with 75 additions and 10 deletions

View File

@ -1959,7 +1959,23 @@ static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl
} }
} }
static unsigned int decompose_fx_4_state_block(struct hlsl_ir_var *var, struct hlsl_state_block *block, static bool decompose_fx_4_state_add_entries(struct hlsl_state_block *block, unsigned int entry_index,
unsigned int count)
{
if (!vkd3d_array_reserve((void **)&block->entries, &block->capacity, block->count + count, sizeof(*block->entries)))
return false;
if (entry_index != block->count - 1)
{
memmove(&block->entries[entry_index + count + 1], &block->entries[entry_index + 1],
(block->count - entry_index - 1) * sizeof(*block->entries));
}
block->count += count;
return true;
}
static unsigned int decompose_fx_4_state_function_call(struct hlsl_ir_var *var, struct hlsl_state_block *block,
unsigned int entry_index, struct fx_write_context *fx) unsigned int entry_index, struct fx_write_context *fx)
{ {
struct hlsl_state_block_entry *entry = block->entries[entry_index]; struct hlsl_state_block_entry *entry = block->entries[entry_index];
@ -1989,15 +2005,8 @@ static unsigned int decompose_fx_4_state_block(struct hlsl_ir_var *var, struct h
return 1; return 1;
} }
if (!vkd3d_array_reserve((void **)&block->entries, &block->capacity, block->count + entry->args_count - 1, if (!decompose_fx_4_state_add_entries(block, entry_index, entry->args_count - 1))
sizeof(*block->entries)))
return 1; return 1;
if (entry_index != block->count - 1)
{
memmove(&block->entries[entry_index + entry->args_count], &block->entries[entry_index + 1],
(block->count - entry_index - 1) * sizeof(*block->entries));
}
block->count += entry->args_count - 1;
get_state_block_function_components(info, components, entry->args_count); get_state_block_function_components(info, components, entry->args_count);
@ -2013,6 +2022,62 @@ static unsigned int decompose_fx_4_state_block(struct hlsl_ir_var *var, struct h
return entry->args_count; return entry->args_count;
} }
/* For some states assignment sets all of the elements. This behaviour is limited to certain states of BlendState
object, and only when fx_5_0 profile is used. */
static unsigned int decompose_fx_4_state_block_expand_array(struct hlsl_ir_var *var, struct hlsl_state_block *block,
unsigned int entry_index, struct fx_write_context *fx)
{
static const char *states[] = { "SrcBlend", "DestBlend", "BlendOp", "SrcBlendAlpha", "DestBlendAlpha", "BlendOpAlpha" };
const struct hlsl_type *type = hlsl_get_multiarray_element_type(var->data_type);
struct hlsl_state_block_entry *entry = block->entries[entry_index];
static const unsigned int array_size = 8;
struct hlsl_ctx *ctx = fx->ctx;
bool found = false;
unsigned int i;
if (type->class != HLSL_CLASS_BLEND_STATE)
return 1;
if (ctx->profile->major_version != 5)
return 1;
if (entry->lhs_has_index)
return 1;
for (i = 0; i < ARRAY_SIZE(states); ++i)
{
if (!ascii_strcasecmp(entry->name, states[i]))
{
found = true;
break;
}
}
if (!found)
return 1;
if (!decompose_fx_4_state_add_entries(block, entry_index, array_size - 1))
return 1;
block->entries[entry_index]->lhs_has_index = true;
for (i = 1; i < array_size; ++i)
{
block->entries[entry_index + i] = clone_stateblock_entry(ctx, entry,
entry->name, true, i, 0);
}
return array_size;
}
static unsigned int decompose_fx_4_state_block(struct hlsl_ir_var *var, struct hlsl_state_block *block,
unsigned int entry_index, struct fx_write_context *fx)
{
struct hlsl_state_block_entry *entry = block->entries[entry_index];
if (entry->is_function_call)
return decompose_fx_4_state_function_call(var, block, entry_index, fx);
return decompose_fx_4_state_block_expand_array(var, block, entry_index, fx);
}
static void write_fx_4_state_block(struct hlsl_ir_var *var, unsigned int block_index, static void write_fx_4_state_block(struct hlsl_ir_var *var, unsigned int block_index,
uint32_t count_offset, struct fx_write_context *fx) uint32_t count_offset, struct fx_write_context *fx)
{ {

View File

@ -56,7 +56,7 @@ BlendState bs
BlendOpAlpha[4] = add; BlendOpAlpha[4] = add;
}; };
[effect todo] [effect]
BlendState bs BlendState bs
{ {
SrcBlend = one; SrcBlend = one;