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vkd3d-shader: Pass compile options as an array instead of as flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
9312979b56
commit
b07c304440
@@ -49,13 +49,20 @@ static void test_invalid_shaders(void)
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0x3f800000, 0x3f800000, 0x3f800000, 0x01000002, 0x01000015, 0x08000036, 0x001020f2, 0x00000000,
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0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e,
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};
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static const struct vkd3d_shader_compile_option option =
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{
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.name = VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG,
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.value = 1,
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};
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info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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info.next = NULL;
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info.source.code = ps_break_code;
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info.source.size = sizeof(ps_break_code);
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info.options = &option;
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info.option_count = 1;
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rc = vkd3d_shader_compile_dxbc(&info, &spirv, VKD3D_SHADER_STRIP_DEBUG);
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rc = vkd3d_shader_compile_dxbc(&info, &spirv);
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ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc);
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}
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@@ -127,8 +134,10 @@ static void test_vkd3d_shader_pfns(void)
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compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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compile_info.next = NULL;
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compile_info.source = vs;
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compile_info.options = NULL;
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compile_info.option_count = 0;
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rc = pfn_vkd3d_shader_compile_dxbc(&compile_info, &spirv, 0);
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rc = pfn_vkd3d_shader_compile_dxbc(&compile_info, &spirv);
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ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc);
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pfn_vkd3d_shader_free_shader_code(&spirv);
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