mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Pass compile options as an array instead of as flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
9312979b56
commit
b07c304440
@@ -1350,8 +1350,10 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
|
||||
compile_info.next = shader_interface;
|
||||
compile_info.source.code = code->pShaderBytecode;
|
||||
compile_info.source.size = code->BytecodeLength;
|
||||
compile_info.options = NULL;
|
||||
compile_info.option_count = 0;
|
||||
|
||||
if ((ret = vkd3d_shader_compile_dxbc(&compile_info, &spirv, 0)) < 0)
|
||||
if ((ret = vkd3d_shader_compile_dxbc(&compile_info, &spirv)) < 0)
|
||||
{
|
||||
WARN("Failed to compile shader, vkd3d result %d.\n", ret);
|
||||
return hresult_from_vkd3d_result(ret);
|
||||
|
||||
Reference in New Issue
Block a user