tests/shader_runner: Introduce a Metal shader runner.

This commit is contained in:
Feifan He
2024-10-21 22:23:27 +08:00
committed by Henri Verbeet
parent da75582a14
commit b0646cb427
Notes: Henri Verbeet 2024-10-31 16:58:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1205
176 changed files with 1154 additions and 992 deletions

View File

@@ -9,7 +9,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 11 21 31 -1
uniform 4 float4 12 22 32 -1
draw quad
todo(msl) draw quad
probe (0, 0) rgba (21.0, 31.0, 11.0, 12.0)
@@ -24,7 +24,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 11 21 31 -1
uniform 4 float4 12 22 32 -1
draw quad
todo(msl) draw quad
probe (0, 0) rgba (11.0, 31.0, 12.0, 32.0)
@@ -40,7 +40,7 @@ float4 main() : sv_target
uniform 0 float4 11 12 -1 -1
uniform 4 float4 21 22 -1 -1
uniform 8 float4 31 32 -1 -1
draw quad
todo(msl) draw quad
probe (0, 0) rgba (11.0, 31.0, 12.0, 32.0)
@@ -54,7 +54,7 @@ float4 main() : sv_target
}
[test]
draw quad
todo(msl) draw quad
probe (0, 0) rgba (1.0, 6.0, 1.0, 6.0)
@@ -151,7 +151,7 @@ float4 main() : SV_TARGET
}
[test]
draw quad
todo(msl) draw quad
probe (0, 0) rgba (40.0, 40.0, 40.0, 40.0)
@@ -169,7 +169,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 20 30 40 -1
draw quad
todo(msl) draw quad
probe (0,0) rgba (10.0, 20.0, 30.0, 40.0)
@@ -187,7 +187,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 20 30 80 -1
draw quad
todo(msl) draw quad
probe (0,0) rgba (80.0, 30.0, 20.0, 10.0)