tests/shader_runner: Introduce a Metal shader runner.

This commit is contained in:
Feifan He
2024-10-21 22:23:27 +08:00
committed by Henri Verbeet
parent da75582a14
commit b0646cb427
Notes: Henri Verbeet 2024-10-31 16:58:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1205
176 changed files with 1154 additions and 992 deletions

View File

@@ -16,22 +16,22 @@ float main() : SV_Depth
uniform 0 float 0.0
clear dsv 1.0
depth less
draw quad
todo(msl) draw quad
probe dsv (0,0) r (0.0)
uniform 0 float 0.75
clear dsv 1.0
draw quad
todo(msl) draw quad
probe dsv (0,0) r (0.75)
clear dsv 0.5
depth greater
draw quad
todo(msl) draw quad
probe dsv (0,0) r (0.75)
depth less
clear dsv 0.5
draw quad
todo(msl) draw quad
probe dsv (0,0) r (0.5)