tests/shader_runner: Introduce a Metal shader runner.

This commit is contained in:
Feifan He
2024-10-21 22:23:27 +08:00
committed by Henri Verbeet
parent da75582a14
commit b0646cb427
Notes: Henri Verbeet 2024-10-31 16:58:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1205
176 changed files with 1154 additions and 992 deletions

View File

@@ -20,7 +20,7 @@ float4 main() : sv_target
[test]
uniform 0 int4 123 0xc00000 456 0x7fd69345
draw quad
todo(msl) draw quad
probe (320,240) rgba (123.0, 12582912.0, 456.0, 2144768896.0)
[pixel shader]
@@ -36,7 +36,7 @@ float4 main() : sv_target
uniform 0 int4 11 12 0 0
uniform 4 int4 13 14 0 0
uniform 8 int4 20 21 22 23
draw quad
todo(msl) draw quad
probe (320,240) rgba (13.0, 21.0, 0.0, 0.0)