vkd3d-shader/dxil: Emit 16-bit GROUPSHAREDMEM values as minimum precision registers.

This commit is contained in:
Giovanni Mascellani
2025-05-29 19:09:04 +02:00
committed by Henri Verbeet
parent 39603f4bc2
commit b05153e6f9
Notes: Henri Verbeet 2025-06-18 15:59:59 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1568

View File

@@ -2623,6 +2623,7 @@ static void sm6_register_from_value(struct vkd3d_shader_register *reg, const str
reg->idx[0].offset = value->u.groupsharedmem.id;
register_index_address_init(&reg->idx[1], value->u.groupsharedmem.index.index, sm6);
reg->idx[1].is_in_bounds = value->u.groupsharedmem.index.is_in_bounds;
register_convert_to_minimum_precision(reg);
break;
case VALUE_TYPE_CONSTANT: