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build: Fix check for glslangValidator.
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@ -19,7 +19,7 @@ AC_PROG_SED
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AC_PROG_MKDIR_P
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AC_PROG_MKDIR_P
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AC_CHECK_PROG([WIDL], [widl], [widl], [no])
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AC_CHECK_PROG([WIDL], [widl], [widl], [no])
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AS_IF([test "x$WIDL" = "xno"], [AC_MSG_ERROR([widl is required to build header files.])])
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AS_IF([test "x$WIDL" = "xno"], [AC_MSG_ERROR([widl is required to build header files.])])
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AC_CHECK_PROG([GLSLANG], [glslangValidator], [glslang], [no])
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AC_CHECK_PROG([GLSLANG], [glslangValidator], [glslangValidator], [no])
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AS_IF([test "x$GLSLANG" = "xno"], [AC_MSG_ERROR([glslangValidator is required to compile shaders.])])
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AS_IF([test "x$GLSLANG" = "xno"], [AC_MSG_ERROR([glslangValidator is required to compile shaders.])])
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AM_INIT_AUTOMAKE([1.11 foreign silent-rules subdir-objects no-dist-gzip dist-xz -Wall -Werror])
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AM_INIT_AUTOMAKE([1.11 foreign silent-rules subdir-objects no-dist-gzip dist-xz -Wall -Werror])
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