mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Add degrees() function.
This commit is contained in:
committed by
Alexandre Julliard
parent
e493627130
commit
aed2d142cf
Notes:
Alexandre Julliard
2023-11-20 22:31:44 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/475
@@ -10,3 +10,17 @@ float4 main() : sv_target
|
||||
uniform 0 float4 0.0 30.0 150.0 180.0
|
||||
draw quad
|
||||
probe all rgba (0.0, 0.52359877, 2.61799387, 3.14159265)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
uniform float4 a;
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
return degrees(a);
|
||||
}
|
||||
|
||||
[test]
|
||||
uniform 0 float4 0.0 0.78539816 1.57079632 2.35619449
|
||||
draw quad
|
||||
probe all rgba (0.0, 45.0, 90.0, 135.0)
|
||||
|
Reference in New Issue
Block a user