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vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
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Notes:
Henri Verbeet
2024-09-19 14:46:44 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1084
@ -88,5 +88,5 @@ uniform 4 float 0.0
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uniform 8 float 0.0
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uniform 12 float 0.0
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uniform 16 float 42.0
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todo(glsl) draw quad
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draw quad
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probe (0, 0) rgba (42, 42, 42, 42)
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