vkd3d-shader/tpf: Determine SIV from SV and index in write_sm4_dcl_semantic().

This commit is contained in:
Shaun Ren 2024-10-15 16:33:21 -04:00 committed by Henri Verbeet
parent df3aaac7cf
commit ae2d86b99c
Notes: Henri Verbeet 2024-10-16 21:47:54 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1187

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@ -4918,7 +4918,7 @@ static void write_sm4_dcl_semantic(const struct tpf_compiler *tpf, const struct
{ {
VKD3D_ASSERT(semantic != VKD3D_SHADER_SV_NONE); VKD3D_ASSERT(semantic != VKD3D_SHADER_SV_NONE);
instr.idx_count = 1; instr.idx_count = 1;
instr.idx[0] = semantic; instr.idx[0] = vkd3d_siv_from_sysval_indexed(semantic, var->semantic.index);
} }
write_sm4_instruction(tpf, &instr); write_sm4_instruction(tpf, &instr);